Tú skalt rita inn fyri at skriva viðmerking
Tú skalt rita inn fyri at skriva viðmerking

Task: Video to 4.7.5

Talk about it

Sociologists are interested in “structural factors that shape preference for games”, according to TL Taylor. Which “structural factors” does she mention in this interview?

TL Taylor says that computer games have become “a legitimate form of leisure for girls and women” – do you agree? Do you think that it is culturally ok for girls to play games, or is that “unfeminine”?

TL Taylor points out that in some video games, both avatars and imagery are hypersexual. Is a character like Lara Croft a cool, female protagonist, or is she a very sexist stereotype, a male fantasy? You might want to have a look at this picture of Lara Croft or this lady in a chainmail bikini before you answer. Do you think that avatars and imagery like these put girls and women off playing video games?

Tú skalt rita inn fyri at skriva viðmerking

Field work

Do you think that it is easier for boys than girls to be introduced to video games? Visit your nearest game shop and assess whether it appeals to both girls and boys. Describe the interior – how does the shop present itself? Who is behind the counter? What kind of music is being played? Etc. Write down your findings in a report and hand it in to your teacher (300-400 words)

Tú skalt rita inn fyri at skriva viðmerking
ISBN: 9788761657954. © Rithøvundarnir, Systime A/S og Nám 2011